Wednesday, May 23, 2012

bread

Sliced bread made with procedural materials in Animation:Master.





A partial turn-around:

Friday, May 18, 2012

dabbling with dinosaurs...

A few attempts at quickly constructing dinosaurs in Animation:Master.

I'm trying to come up with interesting yet beginner-doable modeling projects for a tutorial.



 

Wednesday, April 25, 2012

webbed GL

Cutting edge new thing... displaying 3D models in a browser via "webGL" without a plugin.  Here's a model of Alfonse Capone I'm working on...



The intention is that you may left-, middle-, or right-button click on it to adjust the view and use the controls on the left to change the render style.

About half the computers out there don't have the right browser/graphics card combination to make it all work (try Firefox or Chrome), but that's what new standards are for... to make you upgrade your stuff!

What you see above is a polygon OBJ exported from Animation:Master. The actual A:M all-spline model is constructed like this:






Wednesday, April 18, 2012

it's... box o' clouds!

It's not a volumetric turbulence material, it's an incredible simulation, it's...

Box o' Clouds!

Monday, March 5, 2012

O' Roaring

An as-seen-from-outer-space aurora effect created with a procedural material in Animation:Master.



Original A:M forum thread