Monday, February 11, 2013

chiss sweeze

This is pretty much the inverse of the clouds a few posts down.  In fact, it began as a failed attempt to make clouds. This is a procedural material placed on some closely stacked planes that creates the appearance of cheese with holes in it.


Monday, February 4, 2013

it walks down stairs...



SimCloth used to recreate the famous children's toy.  All simulated, I only had to drop it just right.


Saturday, February 2, 2013

curl this!

From the Department of They Said it Couldn't Be Done...
a complex curling motion with shift of axis. 


Thursday, January 31, 2013

Wednesday, May 23, 2012

bread

Sliced bread made with procedural materials in Animation:Master.





A partial turn-around:

Friday, May 18, 2012

dabbling with dinosaurs...

A few attempts at quickly constructing dinosaurs in Animation:Master.

I'm trying to come up with interesting yet beginner-doable modeling projects for a tutorial.



 

Wednesday, April 25, 2012

webbed GL

Cutting edge new thing... displaying 3D models in a browser via "webGL" without a plugin.  Here's a model of Alfonse Capone I'm working on...



The intention is that you may left-, middle-, or right-button click on it to adjust the view and use the controls on the left to change the render style.

About half the computers out there don't have the right browser/graphics card combination to make it all work (try Firefox or Chrome), but that's what new standards are for... to make you upgrade your stuff!

What you see above is a polygon OBJ exported from Animation:Master. The actual A:M all-spline model is constructed like this: