A 1930's, Flash Gordon-style spaceship.
Old movie rockets fascinate me because they always look so fabulously ineffective.
Original A:M forum thread
Friday, April 30, 2010
Wednesday, April 28, 2010
made of whole cloth
Testing simulated cloth on a moving character.
1 - the rarely achieved "lambchop" pose
2 - Punch
3 - sock puppet dialog test
1 - the rarely achieved "lambchop" pose
2 - Punch
3 - sock puppet dialog test
Wednesday, April 21, 2010
money drop
I'm pretend rich in pretend dollar bills. Created with Animation:Master's cloth simulator.
I'm not sure why that one little dollar bill at the end is wandering around like it's lost, but I'm sure that's fixable.
I'm not sure why that one little dollar bill at the end is wandering around like it's lost, but I'm sure that's fixable.
Monday, April 19, 2010
beyond spiral dome
This is a comparison of rendering with "'ambient occlusion" versus rendering with a light dome.
Both renders in Animation:Master
Ambient occlusion darkens or lightens the surface of a model based on how exposed each point is to the surroundings. Light domes approximate this effect by illuminating the objects from many (hundreds) of different angles. In this case my dome is made up of lights traversing a spiral from the top of a hemisphere to the ground plane.
Ambient occlusion is easier to set up and does its thing on the entire composition, while the light dome must be carefully maneuvered and works on only a finite volume of the 3D space.
However, in this situation the light dome was faster to render; 2 minutes as opposed to 10 minutes for the ambient occlusion render.
Both renders in Animation:Master
Ambient occlusion darkens or lightens the surface of a model based on how exposed each point is to the surroundings. Light domes approximate this effect by illuminating the objects from many (hundreds) of different angles. In this case my dome is made up of lights traversing a spiral from the top of a hemisphere to the ground plane.
Ambient occlusion is easier to set up and does its thing on the entire composition, while the light dome must be carefully maneuvered and works on only a finite volume of the 3D space.
However, in this situation the light dome was faster to render; 2 minutes as opposed to 10 minutes for the ambient occlusion render.
Monday, April 12, 2010
tank treads
Animation test of my displacement material that makes... tank treads!
The top shows the final rendered appearance, the bottom shows the actual wireframe the material is on. The tread motion is created by rotating the material on the model. It is a bit tricky to get that to synchronize with the forward motion of the model over the ground. But not undoable.
(Click image for more detailed view.)
Original A:M forum thread.
The top shows the final rendered appearance, the bottom shows the actual wireframe the material is on. The tread motion is created by rotating the material on the model. It is a bit tricky to get that to synchronize with the forward motion of the model over the ground. But not undoable.
(Click image for more detailed view.)
Original A:M forum thread.
Sunday, April 11, 2010
union jack
My procedural material that creates the British flag, suitable for tea time, the Queen's Birthday or your next soccer riot. Now with 100% more hoisting and waving and flapping action.
"Rule, Britannia!" performed by the Volunteer Band of The Royal Gloucestershire, Berkshire and Wiltshire regiment. Used without permission.
Created and animated with Animation:Master.
Original A:M forum thread
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